BA (Hons) Comic and Concept Art
This three-year or four-year international route Bachelor of Arts in Comic and Concept Art will introduce you to the fundamentals of the creative industry, specifically focusing on comic and concept art, and provide you with the opportunity to refine a career path in this specialised field.
Start Online ApplicationOverview
BA (Hons) Comic & Concept Art delves into the world of comics and concept art, serving as a gateway to crafting expansive universes akin to those created by Marvel and DC. The programme is tailored for aspiring artists venturing into the entertainment industry, spanning games, movies, and TV.
With the games industry and live streaming on the rise, the demand for concept artists and storyboard specialists is surging. This programme equips you with skills from storyboarding to previsualisation, launching your career in comic and concept art. You’ll learn to target specific audiences by exploring critical concepts, historical context, and intellectual property rights. Sequential storytelling and concept art will be rooted in the wisdom of contemporary artists and designers.
Berlin School of Business and Innovation is in partnership with University for the Creative Arts (UCA). As a result of this partnership, BSBI is able to offer the BA (Hons) Comic and Concept Art programme. UCA is an acclaimed creative institution in the UK that ranks highly in all three of the major UK league tables. The university has also been ranked 13th out of all UK universities in the Guardian League Table 2020; and ranked no.7 in the 2021 Guardian League Tables for Business, Management & Marketing.
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What will the student experience?
This programme provides an in-depth look at industry workflows, allowing you to enhance your ability to visually communicate ideas and narratives. Taking into account the diverse backgrounds of other students, it fosters a unique, collaborative learning atmosphere, enriching your educational journey.
Why study this programme?
In partnership with the highest-ranking creative education institutions, we aim to attract the most creative minds to generate expert professionals who will be equipped with the creative and practical solutions required in the professional graphic design landscape. You will earn a bachelor’s degree with 120 UK credits per year (equivalent to 60 ECTS per year). This helps student mobility in the EU when it comes to transferring credits from one higher education institution to another.
Who should take this programme?
A Bachelor of Arts Comic and Concept Art is typically designed for individuals who have a strong interest and passion for visual storytelling, character design, and conceptualisation within the context of comics, graphic novels, and related art forms.
Programme price
INTAKE
Location: Hamburg
2024 October: International students Price: €11,000/year | EU students Price: €8,450/year
Special offer effective until 31 July 2024: Up to 40% savings for International Students | 10% savings for EU Students
Terms and conditions apply. Find out more here.
The School’s admissions process is subject to the Consumer Contracts (Terms and Conditions). Information on your Right of Withdrawal and our Refund Policy can be found in the BSBI study agreement.
Portfolio Scholarship Competition
Students have the opportunity to showcase their creativity and the chance to receive a scholarship on tuition! This competition is valid on the Faculty of Creative Industries programmes being offered at the Hamburg campus.
Best Portfolio (Study for Free!)
1 Student | 100% Scholarship on Tuition
Second Best Portfolio
10 Students | 50% Scholarship on Tuition
Third Best Portfolio
20 Students | 40% Scholarship on Tuition
Find out more about how to apply here.
Programme Structure
The majority of your work will be completed in groups and on-going support will be provided through the use of structured, targeted individual tutorials and online tutorials.
The learning and teaching will consist of a variety of elements such as lectures, tutorials, workshops, animated/non-animated video, practical work, seminars and trips. The assessment strategy will include individual/group reports and/or presentations, case studies, essays, portfolio development, reflective journals and experiential work-based activities.
The modules of this programme are offered and delivered 100% on campus. Students will also have additional access to course and reading materials via the UNINETTUNO platform.
Teaching takes place Monday to Saturdays, during morning, afternoon, or evening sessions.
Please note: each year is divided into three terms.
YEAR 1
- Visual Design Fundamentals
- Equality Diversity and Inclusion
- Design Sprint 1
- Narrative Development for Concept & Sequential Art
- Design Sprint 2 Digital Outcome
YEAR 2
- Advanced Workflow and Techniques
- The Conscious Practitioner
- Concept Story Design
- Character and World Building
- Industry Brief
- Environmental Storytelling
- Personalised Learning Experience: Digital portfolio or online showcase
YEAR 3
- Final Major Project Pre-production
- Final Major Project: Critical & Conceptual Influences
- Professional Practise Final Major Project Production
Learning Outcomes
Upon successful completion of the course students should be able to:
Knowledge
- Apply good knowledge of English to communicate relevant international, cultural, contemporary knowledge and historical, theoretical and professional contexts.
Application to the industry
- Apply autonomy to deliver primary and secondary research involving the identification and use of relevant resources.
- Demonstrate understanding through the application of knowledge, creative design processes, and practice to meet the client outcomes defined in the brief.
- Apply knowledge of narrative theories and concepts using academic research, demonstrating analytical skills appropriate for the subject area.
- Provide evidence of applying equality, diversity, and inclusion approaches and principles to one’s own creative practice.
Skills
- Demonstrate professional skills through project management presentation and communication of ideas.
- Demonstrate the application of technical and professional skills, working effectively as an individual or in a team towards creating and presenting work to a specific brief. This should evidence professional responsibility and effective time management.
- Develop an in-depth technical skillset to demonstrate their broad level of authorship and agency in their creative practice.
- Evaluate forms of ‘othering and belonging’ in relation to normative attitudes within creative practice. Develop an awareness of the impact of EDI on game design, considering diverse perspectives and experiences.
- Create a body of work that demonstrates a consistent, refined, and considered application of appropriate advanced art, design, or development techniques. This should be within the context of your chosen genre or format related to entertainment design.
Career Progression
If you have a passion for comic and concept art, numerous exciting career paths await you. You can become a Comic Book Artist, illustrating captivating stories in graphic novels. Alternatively, explore the realm of Concept Artistry, contributing to the visual development of video games, movies, or animations. Specialise further as a Character Designer, crafting unique personas, or delve into Background Artistry to create immersive environments. Your skills could also lead you to roles like Storyboard Artist, Illustrator for books or marketing materials, Game Artist, or even pursuing freelance opportunities. The possibilities are vast, allowing you to shape your creative journey in diverse and dynamic ways.
Hamburg shows it is at the heart of the creative industries within Europe.
Designers can benefit from digitization and the positive economic situation in Germany, did you know the industry has had an average growth of 4.1% until 2014-2019 in the communication design industry?
Source: Ibisworld.com
Established Creative Agencies:
Study in Hamburg, close to creative agencies like Jung von Matt, Blynk, Serious, Paperlux Studio, Sum.Cumo. Better yet, be near to start ups featuring client portfolios reaching from BMW, Google, Airbus to Mercedes Benz and Mc’ Donalds.
BSBI’s dedicated Careers Service helps graphic design students and alumni reach their career goals and realise their potential. The Service offers specialised support and aims to build long-lasting relationships with local and national employers. To find out more about the support available, visit the Careers Service website.
The Virtual Student Lounge
You’ll also be able to discover more about living and studying in Europe’s start-up capital, Berlin and find out more about the services on offer at BSBI.